4 Goblin Lackey
4 Mogg Fanatic
3 Tin Street Hooligan
4 Goblin Piledriver
4 Goblin Matron
4 Goblin Warchief
4 Goblin Ringleader
2 Stingscourger
2 Earwig Squad
4 Aether Vial
4 Thorn of Amethyst
3 Mountain
3 Taiga
3 Wooded Foothills
3 Bloodstained Mire
1 Wasteland
1 Strip Mine
1 Badlands
1 Lotus Petal
1 Black Lotus
1 Mox Emerald
1 Mox Ruby
1 Mox Jet
1 Mana Crypt
1 Swamp
Sideboard
2 Earwig Squad
4 Pyrostatic Pillar
3 Ancient Grudge
2 Darkblast
4 Goblin King
A couple points before you all tear me apart. (1) This isn't tested. (2) Yes, I completely gave up on the Ichorid matchup. I don't think 3 Crypts is gonna make the difference. (3) Comments suggesting the G should be dropped will be deleted and ignored and expunged from consciousness. The "I won a Lotus" Captain is right. Tin Street is the nuts.
I am down to only 1 Wasteland, 1 Strip Mine. I think they stay because they are still randomly good.
Goblin King is for aggro matchups. I can still combo Workshop Aggro out if I can swing unmolested. He also makes R/g Beatz burn worse.

No Banneret. What do you wanna cut? You still have a ton of ways to T2 a Warchief. And multiple Warchief effects aren't that great, I don't think. Though I do get a little emotionally erect thinking about Matron for R.
Darkblast is for Confidant and Welder and to make it so I can occasionally attack into things. Combat tricks in Vintage! FTW!
Okay, tear me apart. I'll be testing this tonight, but if you have suggestions (possibly for how to stick Banneret in there) I'll test those too and report back. I am planning on going again on the 17th. Because I like torturing myself.